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[閒聊] 172條關鍵電玩產業統計:2021年巿場統計

看板C_Chat標題[閒聊] 172條關鍵電玩產業統計:2021年巿場統計作者
wizardfizban
(瘋法師)
時間推噓 4 推:4 噓:0 →:2

172 Key Video Games Industry Statistics: 2021 Market Share Analysis & Data
https://financesonline.com/video-games-industry-statistics/

這篇整合了很多相關的數據,包含了:

Video Games Industry Statistics
電玩產業統計

Digital Game Distribution Industry
數位遊戲發行統計

PC Gaming Industry Statistics
PC遊戲產業統計

Console Gaming Statistics
主機遊戲產業統計

Mobile Gaming Statistics
手機遊戲產業統計

XR: VR/AR Gaming Statistics
實境遊戲產業統計

Video Game Streaming Statistics
電玩直播統計

eSports Statistics
電子競技統計

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我只譯一些我覺得有趣的部份,其它的看有沒有高手要做。

全球玩家平台選擇

手機設備 69%
桌機/筆電 41%
遊戲主機 25%
平板電腦 21%
手持設備 12%
串流設備 6%

There are around 2.7 billion gamers in the world in 2020. (Wijman, 2020)

Gamers make up 26% of the world’s population. (Beattie, 2021)

The Asia Pacific region has the most number of gamers in the world with 1.4
billion. (Wijman, 2020)

全球有27億玩家,佔全球人口的26%,其中亞太地區最多為14億。

Gaming is so popular that 58% of people aged 55-64 game on any device and 91%of people aged 16-24 do the same. (GWI, 2020)

58%的55到64歲年齡段玩家在任何設備玩遊戲,91%的16到24歲玩家使用同一設備玩遊戲。

Around 48% of gamers claim that they play video games to escape from everydaylife. Only 26% claimed that they do this to explore worlds and storylines.
(Newzoo, 2020)

約48%玩家表示玩電動是為了逃離每天的生活。只有26%表示玩遊戲是為了探索世界和故事情節。

Worldwide video game sales saw an increase of 63% during the COVID-19
pandemic outbreak. (RENTCafe, 2020)

全球遊戲巿場銷售在COVID-19疫情期間成長了63%。

The top five video game-related sales on Amazon in 2020 are (1) $100
PlayStation Store Gift Card, (2) $10 Xbox Gift Card, (3) $10 Nintendo eShop
Gift Card, (4) $10 PlayStation Store Gift Card, and (5) Animal Crossing: New
Horizons. Incidentally, Animal Crossing has been used as a shared activity
for online daters. (Amazon, 2020)

2020年亞馬遜的電玩商品銷售前五名

1. 100美元PS商店禮物卡
2. 10美元XboX禮物卡
3. 10美元任天堂eShop禮物卡
4. 10美元PS商店禮物卡
5. 集合啦!動物森友會

順路一提,動森被線上約會的人做為活動共享的所在。

以下為Steam的部份

It was reported that Steam had 120 million monthly active users in 2020.
(Steam, 2020)

Steam月活躍用戶為1.2億

Also, the platform had 62.6 million daily active users in 2020, with a peak
of 24.8 million concurrent players. (Steam, 2020)

Steam每日活躍用戶為6260萬,最高同時在線玩家為2480萬。

In 2020, registered 2.6 million new purchasers every month and 21.4% more
games purchased in the previous year. (Steam, 2020)

2020年Steam平均每個月有260萬新用戶註冊,比去年增加21.4%。

Moreover, the leading distribution channel saw a 50.7% increase in hours
played in 2020 compared to 2019. (Steam, 2020)

Steam的領先銷售通路顯示2020年的遊玩時間比2019年增加了50.7%。
(這段我不確定)

By February 2021, Steam reached a peak of 26.4 million users. This is a 38.2%increase from the 19.1 million posted in February of last year. (Steam, 2020)

2021年2月Steam到達用戶巔峰2640萬人,比去年同期的1910萬人增加了38.2%。

As of March 2021, the number of Steam users in the US used 80.2PB. Chinese
gamers used more reaching 90.7 PB. (Steam, 2021)

至2021年3月,Steam美國用戶使用了80.2PB容量,中國玩家更多使用了90.7PB容量。

Asia is the region with the least bandwidth use at 5.7 Tbps. (Steam, 2021)

亞洲是頻寬使用最少的地區,只有5.7 Tbps。

China leads when it comes to traffic, accounting for 19% overall. The US
follows with a share of 16.8%. (Steam, 2021)

中國在流量方面最高佔了19%,美國只佔了16.8%

The language most used on Steam is English (38.8%) and is followed by
Simplified Chinese (19.8%). Other popular languages used include Russian
(11.3%), Spanish from Spain (5.25%), and German (3.87%). (Steam, 2021)

Steam上各語系使用排名是

英語 38.8%
簡體中文 19.8%
俄語 11.3%
西班牙語 5.25%
德語 3.87%

When it comes to ratings, as of this writing, Portal 2 is the highest-rated
game on Steam in early 2021 with 97.60%. (Steam, 2021)

This is followed by Factorio (97.44%), Hades (97.43%), The Witcher 3: Wild
Hunt (97.10%), and Terraria (97.09%). (Steam, 2021)

至本文截止,Portal 2是Steam上評分最高遊戲為97.60%好評。

接下來是Factorio (97.44%),Hades (97.43%),巫師3狂獵 (97.10%)和Terraria
(97.09%)。

The most played game on Steam is Counter-Strike: Global Offensive with a peakof logged-on players of 1.19 million. The most hours played were more than
537.97 million. (Steam Charts, 2021)

Steam上最多人玩的遊戲是CSGO,巔峰時有119萬玩家登入,遊玩時數超過5.3790億。

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其它有興趣的請自己去看,下面也有Epic的統計。也請大家幫看看上面有沒有那我搞錯意思的。

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wizardfizban:轉錄至看板 Steam

04/18 20:45

lpca04/18 21:00

farseer704/18 21:10中國嘴巴上說不要..

ryoma104/18 21:21板上應該比較好奇有教育遊戲產業統計嗎?

isaka04/18 22:16他有的數據應該怪怪的XD 2020年PS4佔主機市場57% XBOX 42%

isaka04/18 22:16然後NS只有0.31% XDDD

※ 編輯: wizardfizban (36.235.74.93 臺灣), 04/19/2021 05:56:05

wizardfizban04/19 05:56他就把各方數據整合起來 所以有些怪怪的